One player experience with two screens; a manual and a control center.
You arrive at an empty space station, there is an archive of what seems to be memories, can you find out what has happened here?
Team: Ossian Borén, Dev Karnal Fridén, Jasmine Idun Isdrake.
Thanks to Jonatan Spejare for contributing with some space tunes!
Corridors of Time was at first created as an installation where the player enters a metal construction with the manual hanging on a second screen to the right side, and the data control center in front.
The soundscape is made of space music and human neuron signals. Visuals are created from photos and videos through a transformative process to match the script, and Twine was used for development.
The game has been exhibited at
2016 Electrodome festival for electronic arts, Epic Unidragon game gallery
2015 Art game exhibition, Skövde Art Museum
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